Resolution Update: My First iPhone Game Approved and Released
I'm really rattling off these resolutions! Last week, I finally finished my first foray into iPhone development: Togolon!
Given incessant ranting on the blogosphere, I was expecting this process was going to take anything up to a month to complete, but to my surprise, Togolon was approved in a mere 5 days. This left me in a bit of a flap, as I haven't finished the website yet, but still, a nice surprise.
Togolon is an accelerometer-based puzzle game, the aim of which is to "toggle" all the red tiles green before the time runs out. Simple concept, but has been driving my beta testers (read: friends in the pub) mad :-)
Its been a great way to learn the API, too. Nothing like having a project to help you pick up a new skill. Must say I've been consistently impressed with how complete and easy-to-use the tools are.